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Channel: How to actually and guaranteed to trigger the secret ending (even if you missed certain opportunities) : cyberpunkgame
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/u/0nymouss on How to actually and guaranteed to trigger the secret ending (even if you missed certain opportunities)

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Hey, the console solution via the mod doesn't seem to work anymore (in 2.0), using either command returns these errors:

sol: runtime error: [string "Game.CheckFactValue("sq032johnny_friend")"]:1: Function CheckFactValue is not a GameInstance member and is not a global. stack traceback: [C]: in function '_index' [string "Game.CheckFactValue("sq032_johnny_friend")"]:1: in main chunk Command failed to execute!

Any help? Don't start like starting the game all over again after a 190 hours playthrough to experience the coolest ending sequence.

EDIT: To any poor soul struggling with this, I found an answer on the mod's page post: "Codes changed in the 2.0 update. The new code is Game.GetQuestsSystem():SetFactStr("sq032_johnny_friend", 1)"


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